> * HEDIT saves to memory. This doesn't make much sense, I mean, DG Scripts > save to disk > instantly, why should help be differently? hedit does save to disk instantly...then mimics a reload xhelp..the hedit_save_internal remakes the help_index adding/replacing the changed entry... the reason for the instant save to disk is that save_internal only adds one entry to the help table..which is fine unless you have more than one keyword..so..i just made it save to disk (which will write a single entry to the file no matter how many keywords)..then reload from the file which will create the correct number of entries.. > * AEDIT is pretty nice, although it makes for some annoying stuff. Since > AEDIT and HEDIT > are very similar in code (and require the same mods), it makes it kind > of difficult to > put it all together. Although you probably already have. hedit should be similar to aedit...since that's what i used as a model..how does that make it difficult? if anyone has problems integrating aedit and hedit, i'd be more than happy to send a copy of my olc.c for use as an example of where everything should fit..but then again, i don't use oasis1.6b..i have the old old old version :) siv +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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