On Fri, 20 Feb 1998, Christoffer Lundberg wrote: > I've been pondering around a thing. What if you set MAX_SPELLS at 240 for > example? Will there be any serious problems? I want to be able to use the > slots for object-/NPC-spells for players as well. Can this be done? > Changing MAX_SPELLS causes several things.... * Pwipe or playfile conversion. * Will have to change the number of the attacks, and skills in spells.h * Will have to renumber the attack-type messages in lib/text/messages I think that that is all of the changes that will have to be made. I boosted the number to 300 a long time ago so I would make damn sure that I would have enough room for future expansion. John Evans <evansj@hi-line.net> -- http://www.hi-line.net/~evansj/ Any sufficiently advanced technology is indistinguishable from magic. --Arthur C. Clarke +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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