> I tried the patch on my MUD and noticed almost 25% difference in memory usage. > > MUD w/one player & no patch: 6.4% Memory Usage > MUD w/one player & patch: 4.9% Memory Usage > > I have decided to wait to permanently install until the next version to > come out. It raises many conflicts with OasisOLC, but overall it is a good > patch. for oasis..i have a two line check in redit_setup_existing.. *room = world[real_num]; /* allocate space for all strings */ if (world[real_num].name) room->name = str_dup(world[real_num].name); + if (zone_table[world[real_num].zone].unloaded) + reload_room_descs(real_num); if (world[real_num].description) room->description = str_dup(world[real_num].description); siv +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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