Hi, the problem I am having has to do with freeing memory in player characters special. The mud crashes on free(ch->player_specials), and we get a libc error saying that it can't free memory in a few memory blocks. The mud has been having this problem since we upgraded our compiler and library files. Here is the gdb error message: Reading symbols from /lib/libc.so.5.3.12...done. Reading symbols from /lib/ld-linux.so.1...done. 0xbfffed30 in ?? () Also, the mud is allocating these memory blocks with calloc. I was wondering if it is as good as malloc. Thank you for your time. -- Leif Bogwald +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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