Tony Robbins wrote: > > I have recently added Room Affections and I would like to make it so a > spell like "heat" would > be updated every ten seconds or so (instead of 75? in stock). Does this > require an event queue? > I'm thinking of a void raff_update(...) that would be called every 10 > seconds instead of 75... > Anyone know how to implement this? Or if you have? > > I'm stumped... Any ideas? > -B. I should slap myself for that. If you want to know what I did, I made a raff_update just like point_update but much smaller with cases for each. Then I grepped for PULSE_VIOLENCE and added a PULSE_RAFF statement at 10 seconds. Works great. Thankee, Bel. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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