On Mon, 2 Mar 1998, Dan Argent wrote: >version. One of the main problems I had with 1.3 was that whenever my >builders tried to save a mob to memory ( and this always only happens >with zones that had been created with zedit new) the mud would crash. The v1.5 changes to medit.c:medit_save_internally() will fix your problem. It's with creating any new mob, not just the zedit new ones. (Unless of course you have a memory overrun of your own, in which case it won't fix it since you will have stomped on malloc data structures anyway.) -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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