On Wed, 25 Feb 1998, Rob Baumstark wrote: >If you do a show rent on a player with too many objects, you will overrun >the MAX_STRING_LENGTH buffer and crash the MUD. I just put in a: > >if(strlen(buf) > MAX_STRING_LENGTH-80) > break; > >In the loop that goes through all of the players objects. I don't know if >it is fixed in bpl12 or not. I do get to bugs, it may linger in my 'bugs' folder for awhile though. Fixed for bpl13. -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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