But if you use a flag to the compiler, say -DUSE_OLC, then you don't have the overhead of OLC not being used as you just don't compile it into the program. Might be kind of a pain to #ifdef the OLC stuff, and you can't get 100% of it, but it could be done and you could get the majority of it. Edward Glamkowski, Programmer Mathematica Policy Research EGlamkowski@mathematic-MPR.COM Princeton, NJ http://www.mathematica-mpr.com/ Il dort. Quoique le sort fut pour lui bien etrange, Il vivait. Il mourut quand il n'eut plus son ange. La chose simplement d'elle-meme arriva, Comme la nuit se fait lorsque le jour s'en va. >---------- >From: Allan Rolf Gortemaker[SMTP:umgortem@CC.UMANITOBA.CA] >Sent: Tuesday, March 03, 1998 10:52 AM >To: CIRCLE@POST.QUEENSU.CA >Subject: Re: disabling OLC > >> ok... i don't see what the problem here is. just set the level of the >> OLC and ?EDIT command to LVL_IMPL+1. All done, no one can use it, and >> it is there if you need to do a bunch of teeny tiny flag edits in the >> future.... >> >> Now, what is the issue? >> >> --Angus >> > >The issue is that there is a whole lot of overhead sitting there that's not >going to be used. That's no way to reduce lag on your mud... > >Ali Baba > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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