They already can use both skills/spells....just add a call to spell_level in class.c for the spell and/or skill....eg: spell_level(SKILL_KICK, CLASS_THIEF, 14); spell_level(SPELL_DETECT_HIDE, CLASS_THIEF, 16); spell_level(SPELL_INVISIBLE, CLASS_THIEF, 21); spell_level(SKILL_STEAL, CLASS_THIEF, 23); That worked for me, hope it does for you :] >Was wondering, how hard would it be to set classes up where they could use >both skills and spells. Anyone got any good pointers on where to start? > >Chuck > @---------------/\\//\\//\\//\\//\\//\\//\\//\//\\//\-------------------@ There are three kinds of people in this world, those who can count, and those who can't. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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