On Mon, 9 Mar 1998, Clark Kent wrote: ->Hello there, -> Well I've been messin with Circle for around a year now, and am pretty ->familiar with it, I'm not a good coder by far, but have done some AWSOME things ->with what I know. Hey, chalk one up for modesty... ->This thing though was pointed out to me today, and that's the fact ->that all my level 40 guys (my mud has 6 god levels, and 40 mort ->levels) can level into the wizard level (level 41). I have no idea ->where the coding is that specifies when and where a person stops ->leveling. RTFC. It really can only be in two places: the exp gaining functions or the level advancement functions. As it turns out, it's in gain_exp and gain_exp_regardless in limits.c, while (GET_LEVEL(ch) < LVL_IMMORT && should be changed to, while (GET_LEVEL(ch) < LVL_IMMORT-1 && But, it's stock behavior to be able to become an immortal. -dak +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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