> if (!IS_NPC(victim)) { > send_to_char("That's another player. Try the 'Say' command.\r\n", ch); > return; > } > strcat(buf, mob_talk(GET_MOB_VNUM(victim))); > } change the strcat(blah...) to: send_to_char(mob_talk(GET_MOB_VNUM(victim)), ch); > case 100: > return "Bob says, 'I saw a man down by the river, maybe you should > check him out.'"; you might also want to add a "\r\n" to the end of the lines.. siv +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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