Re: BAZAAR

From: d. hall (dhall@APK.NET)
Date: 03/11/98


// thus on Wed, 11 Mar 1998 12:16:54 -0500, Edward virtually wrote:

>> obcircle: The archipelego code base has a great formula for dedciding wether
>> or
>> not to improve a skill through use.
>>
>> GET_SKILL^2
>> -----------    +   1
>> 10

> Um, this doesn't really make sense.
> Unless the use it in a non-convential manner.
> I mean, if your current skill chance is 5%, your chance of improving
> is (5*5/10) + 1 = 3.5
> If you have a 90% rating, your chance of improvement is
> (90*90/10) + 1 = 811

It might be better to consider

             10
        ------------- + 1
        GET_SKILL ^ 2

Which ranges from 1% (11% chance to learn) to 95% (1% chance to learn),
it's a relative curve, and it makes more sense.  The better you are, the
less you learn.

d.


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