>> Has anyone played around with have equipment level limits? Like have the >> equipment be a certain level so that character has to be the same level or >> above to use it? Sorry if this has been replied, but my e-mail was dead. :) All I did to solve this was add another part to the object structure. This will KILL your obj files, unless you wish to write a converter. The worst part is probably coding OLC for it, but just follow examples...it shouldn't be too difficult, especially is *I* figured it out... and that says a lot. :) [ Tadrith Skandrakae, Implementor of Dreamscape ] [ - telnet://mud.dreamscape.org:1234/ - ] ["I lay my dreams before your feet; ] [ tread softly, for you tread on my dreams. ] +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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