> > I think he meant rent files, in which case, it should--otherwise > > you're not saving the level limit for objects player's already have. > > I've never heard of anyone saving object minlevels in a rent file. Is > there ever a reason that an object would have a different level than the > prototype? > Well, actually, there's a huge demand for unique items on just about any mud i've ever played on. I guess that could include the different level. Of course, I don't know of any existing patch/snippet type that actually allows you to make an individual object like that, so i guess for most people who actually have a problem with doing it them selves, its a moot point. :) PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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