Sorry, went to hit cancel on the last mesg, and hit send and hit "yes" when prompted.. so, ignore it :) > Hi All. > i'm trying to make it so that instead of being killed and going to > the menu, you die and goto your some room defined in some constant > array. I've removed the menu from the game though. Anyways, looking at > the function extract_char in handler.c, i'm confussed about some stuff. > I think it's confussing me, becuase i don't want to remove the player > from CON_PLAYING state ... anyways .. this is what is confussing.. Okay, its not that you're confussed. I don't think thats even a word. What you're are doing, is that you're just trying to use the wrong function for the wrong thing. You want to use the function char_to_room(). It moves a char to a room. Just make sure you set their hits to "1" after you move them. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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