>i want to remove the !!MUSIC(xxxxx) e !!SOUND(xxxxxxxxx) from the buffer >that will be sent to the player if he doesn't have a PRF_SOUNDS. > >wath is the fastest way to do it? >i have a circle3pl12 with the easy color snippet Actually, you have the whole system backwards. The best way to do it is to call a send_msp_sound function, and then if they have the flag on, it sends, otherwise, it doesn't. Trying to strip them from things is a heck of a lot harder. It's possible, but NOT easy. If you want sounds in room descriptions, try this: Make a 'code' to send a MSP sound code, sort of like a color code. Then, have it send it through the send_msp_sound function again. It takes planning to get a good MSP system to work, but the results are well worth it. "One hundred years from now, none of this will matter because you and I will be dead -- unless the Grim Reaper has switched his record-keeping to a Windows 95-based system, in which case we all might live forever. " -- Associated Press +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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