> Here's the functions I want to put in: > A player joins the Cleric guild, and learns cure light and bless, for > example. They decide that this isn't the guild for them, and so they > leave it, becoming classless. They decide that being a warrior would be > better for them, so they go join that guild, and they keep all the skills > and spells from before. So now they're a warrior who can cast cure light > and bless. See what I'm saying? They would still have to progressively > level in their class to gain skills. For example. Not a bad idea except for the fact that eventually you will have characters walking around that can cast all cleric/mage spells and use all thief/warrior skills and anything else if you have more classes. When was the last time you saw a top level Warrior/Thief/Mage/Cleric. Talk about multiclass. You would have to add some other code to prevent this. Or something such as if the players class is currently a warrior, then he would slowly lose his mage, cleric spells and thief skills. Just a thought Allan Gortemaker +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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