On Thu, 26 Mar 1998, Jonathan Barrett wrote: > Just an idea, but could this be another option? > > Option C (multiple file system) > > file: lib/pfiles/s/samedi.plr > <samedi's character info> > file: lib/pfiles/s/samedi.obj > <samedi's saved objects> > file: lib/pfiles/s/samedi.ml > <samedi's mail> > > I think that might be a little bit easier organization, or maybe I'm > just being constructively lazy... That's another possibility. It would tend to fill up your directories if you've got a big player base, though. When you get up over 1000-1500 players, it gets a bit messy since you'd have over double the files in each directory (assuming one rent file per player). I'm open to all suggestions. If others prefer this method, I'll be happy to adopt it. If I use the multiple file/multiple directory method (which seems very likely at this point), it will be easy enough to convert to the above. I'll add an optional suffix definition so all you'd have to do to get the above would be to edit the following in db.h from: #define PFILE_PREFIX "pfiles" #define RENT_PREFIX "rent" #define MAIL_PREFIX "mail" #define PFILE_SUFFIX "" #define RENT_SUFFIX "" #define MAIL_SUFFIX "" To: #define PFILE_PREFIX "pfiles" #define RENT_PREFIX "pfiles" #define MAIL_PREFIX "pfiles" #define PFILE_SUFFIX ".plr" #define RENT_SUFFIX ".obj" #define MAIL_SUFFIX ".ml" How's that sound? Sam +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST