>While I was making a function to tell you how many die with how many >sides are needed to get an average of X and a range of x, I began to >wonder about the die system in general. Why does circle use the die >system at all? Wouldn't it be easier to just pick a random number >between x and X? The idea of using a die system is to give you a different min and max damage roll. A damage roll of 1d20 will give you a min damage of 1 where a damage roll of 2d10 will give you a min damage of 2. The max damage stays the same. It also changes the average amout of damage done by the weapon. I guess it really depends on what your out to have done. -=DemiGod=- "Good, bad, i'm the one with the gun." ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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