Re: Max_HIT_POINTS

From: Patrick J. Dughi (dughi@IMAXX.NET)
Date: 03/27/98


>
> >to find the variable in the code to start fixing it.  I need to increase the
> >MAX_HIT_POINTS that both mobs and players can have.  It appears that the
> >default setting is like 5000 for the players this is actually fine but not
> >so for the mobs.
>
> I don't know of any hit point limit except for the size of your variable
> (32k or 2.1 billion depending).  Maybe higher points in advance_level()
> (class.c) would help.

        Of course, the limit still exists if you're using set maxhit or
set hit in act.wizard.c.

                                                PjD


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