> > >to find the variable in the code to start fixing it. I need to increase the > >MAX_HIT_POINTS that both mobs and players can have. It appears that the > >default setting is like 5000 for the players this is actually fine but not > >so for the mobs. > > I don't know of any hit point limit except for the size of your variable > (32k or 2.1 billion depending). Maybe higher points in advance_level() > (class.c) would help. Of course, the limit still exists if you're using set maxhit or set hit in act.wizard.c. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST