> "I found this bpl11 patch for 'exploding monkeys' but it won't patch into > bpl12" I love that patch. Prompted me to generate an invasion of singing, replicating, etc death smurfs. ObCircleish: two things: 1) I know some people may groan, but is there any sort of built-in limits for the amount of eq someone may hold? I visited an interesting mud where something about weight was messed up - Just for fun, I had them add a function which counted how much equipment people held per-character .. it ended averaging around 250 ish, but some were as high as 4000. I know rent or realistic weights, and a working weight system would be better but it would involve re-weighing all the objs on the mud (which was my suggestion, since I wasn't going to code for them). The only other thing I could think of was just setting an absolute item limit. 2) Anyone ever sit down and write spec procs for a good percentage of those "Miscelaneous Magic Items" we all know-and-love? Hell, I still have yet to see a working portable hole or bag of holding, despite the fact that it would take aproximately 5 minutes. Would a set of these spec procs be a nice batch to whip up? PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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