Re: [NEWBIE] Mobile Shop Keepers

From: claywar (claywar@RJSONLINE.NET)
Date: 03/31/98


>
> You could, of course, re-write the shop code so they can buy and sell
> anywhere, or perhaps just write  a spec_proc if you just want to do
> one mob as a wandering merchant.
>
> Wandering guildmasters are another cute idea ;)
>

I added support for wandering keepers awhile back, all I did was add a
shop flag to define if the shop is wandering.  All in all it takes about 4
lines of code total, namely in ok_shop_room().

Faras@Morgaelin         :: mud.dwango.com 3000
claywar@rjsonline.net   :: http://anyhost.simplenet.com/morgaelin


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