> > Okay.. i'm having a problem with a trigger i'm trying to make. basically, > > I'm trying to make a pet that follows me, even when i use the goto command. > > i setup the script for him, but none of these commands work. I know they > > are valid trigger commands, because they are in the code, but for some > > reason, he won't goto me. > > > Could be he's in a dark room, and can't CAN_SEE you, or that > you're invis, or some other way that he can't locate you. > Or, you may not realize that immortals are generally unable to trigger scripts, according to local lore. Here we go though, I just thought of the best way to make the name_from_drinkcon work like I think it ought to, and here yah go: in name_from_drinkcon() (act.item.c), under the variable defines, add the following lines extern char *drinknames[]; if(!strtok(obj->name,drinknames[GET_OBJ_VAL(obj,2)])) { return; } Sure. Easy, little. Yellow. Different. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST