um... checkpointing is mostly for catching infinite loops. On a heavy use/slow machine, saving your whole world will take a bit of time. it is set to 3 minutes so that the problem HAS to be an infinite loop, and not just some god command that is a bit intensive. --Angus ______________________________ Forward Header __________________________________ Subject: Re: lint, Ensure++, etc Author: INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE Date: 4/5/98 12:41 AM Why is the checkpointing signal set to three minutes? I can't imagine a machine that will not be able to return control in less than 30 seconds.. or even 5. Any poor soul who manages to dig such a machine up could surely change the value themselves. How about changing the value in stock to something significantly less than 3 minutes? Crash-loop protection would be nice too. Something like 5 reboots in 30 minutes caues .killscript to be written. --Mallory +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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