}
else {
GET_HIT(vict) = GET_MAX_HIT(vict) - GET_MAX_HIT(vict) + 1;
send_to_char("You fell a bit better now.\r\n", vict);
}
}
--snip--
-=DemiGod=-
--------------------------------- SNIP ---------------------------
Humm.. the idea is nice to the ACMD(do_aid) but i honestly dont get what
your trying to do here.. Now.. im sure we have all played alot of D&D
games.. and that the spell
'aid' such as in Eye of the Beholder.. maximizes the maxhit by say 10 pts
or 10% .. opps.. i mean maximizes the hitpoints by 10 pts or 10% ..
So i would think that you should have something like this
else {
GET_HIT(vict) += (int) GET_MAX_HIT(vict)/10;
send_to_char("You fell a bit better now.\r\n", vict);
}
}
-DarkLord
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