On Sat, 11 Apr 1998, Brian wrote: > for (i = 0; i < NUM_WEARS; i++) > if (GET_EQ(ch, i)) > unequip_char(ch, i); /* Change the above line to: */ obj_to_char(unequip_char(ch, i), ch); > while (ch->carrying) { > foolz_objs = ch->carrying; > extract_obj(foolz_objs); > That will remove all of the character's eq and stick it in his inventory. The next loop will then extract everything in the character's inventory, thus cleaning the character out. :) John Evans <evansj@hi-line.net> -- http://www.hi-line.net/~evansj/ Any sufficiently advanced technology is indistinguishable from magic. --Arthur C. Clarke +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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