At 16:52 13.04.98 -0700, you wrote: >I tried what you said, and compiled circlemud using the developer >studio, and when it crashes, i go to debug. >However the code it shows me is all dissasembly, the line it takes me to >is >00443C4B movsx eax,byte ptr [edx] >What am I supposed to do with this? > - Ensure that you have compiled the debug version. You can chose this from the toolbar on my installment, otherwise try Build/Set default configuration. - Run the mud with Build/Debug/Go (F5), not with Build/Execute yourmud.exe (CTRL+F5) - When the mud crashes and VC displays the disassembly, choose View/Call stack (Alt+7) to bring up the call stack. Here you can see which function in your mud that caused the problem. Double-click this function and VC will take you to the line that crashed the mud. I'm using Visual C++ 4.2, so the menu commands might be slightly different in your version. Good luck! Regards, Bhaal GammaMud +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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