A workaround for someone taking over the mud: hard code a player into the code. THat is what i did and it works just fine. On Sat, 18 Apr 1998, Raf wrote: > On Sat, 18 Apr 1998, Phillip A. Ames wrote: > > > I was on a MUD where he pretended to be a coder... Our admin put him to > > admin level so he could have access to the code, and Quinn immediately > > started to wipe out pchars(He had server access) And wizlocked the whole > > MUD and took it over, renaming it to Quinn MUD... Be careful > > > > > > Currently, he's stolen some other guys MUD and has it up at > mud.comsys.net 4k. Isnt there anything someone can do about this guy? > He was an immortal on my mud for awhile, during which he built > an area (copied from someone elses) and was finally banned after being > caught trying to hack our server. > > Raf > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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