>Ref. the above topic --- from what I've seen, a PURE STOCK CIRCLE MUD can >have levels added without any problems. The lines are in structs.h and >have LVL_IMP 34 or stuff like that --- just change LVL_IMPL to the MAX LVL >you want it to be, and all the immortal levels under that. Remember, >mortals are always (LVL_IMMORT -1). No, you will have to add to the arrays that use things like [LVL_IMPL +1] and such like in thac0 and levels. Refer to the levels document I have posted at ftp://ftp.circlemud.org/pub/CircleMUD/contrib/docs/3.x/new_levels.doc.txt For a complete description on how to do this. Chuck +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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