>Ref. the above topic --- from what I've seen, a PURE STOCK CIRCLE MUD can
>have levels added without any problems. The lines are in structs.h and
>have LVL_IMP 34 or stuff like that --- just change LVL_IMPL to the MAX LVL
>you want it to be, and all the immortal levels under that. Remember,
>mortals are always (LVL_IMMORT -1).
No, you will have to add to the arrays that use things like [LVL_IMPL +1]
and such like in thac0 and levels. Refer to the levels document I have
posted at
ftp://ftp.circlemud.org/pub/CircleMUD/contrib/docs/3.x/new_levels.doc.txt
For a complete description on how to do this.
Chuck
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