Re: [NEWBIE] added levels

From: ;P (siv@CYBERENET.NET)
Date: 04/20/98


>    byte class;         /* PC / NPC's class                     */  (line 642)
>    byte class;         (line 851)

george misspoke..he meant to say 'level'..

/* general player-related info, usually PC's and NPC's */
struct char_player_data {
.
.
  byte level;                   /* PC / NPC's level                     */

/* ==================== File Structure for Player ======================= */
/*             BEWARE: Changing it will ruin the playerfile               */
struct char_file_u {
.
.
  byte level;

siv


     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
     +------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/15/00 PST