On Mon, 27 Apr 1998, Ghost Shaidan wrote: ->What about making another item type? ITEM_SLAYING_WEAPON ->Its basically a clone of the weapon slot, but its a single check in ->fight.c and very tight... It's a whole helluva' lot of checks in act.item.c and a few other places, though. Isn't there a free value for ITEM_WEAPON types? -dak +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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