I am using the pl12 code with the 128 bit and Oasis support. The only other major patches I have used are the autoeq and the specialized guildmaster code. Even with 34 levels I do not think the 20-die system is adequate. The saving_throws are especially ridiculous. Thanks, Chuck -----Original Message----- From: Fili <cybom@NETROPOLIS.NET> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Tuesday, April 28, 1998 8:22 AM Subject: Re: Changing thac0 to 100 die >Personally, I rewrote the thac0 t0 use 100 ac and in doing so divided the >classes up as follows: >NOTE: I have 101 levels with immorting being impossible > >Magic Users (thaco 195-100): >Necromancers >Clerics >Mages > >Semi-Magic Users (thaco 195-60): >Theives >Dark Knights (anti-paladins) >Paladins >Rangers > >Warrior (thaco 195-25): >Warriors > >As you can see, noone gets 200 thaco or 0 thaco due to the fact that 1) At a low >level most newbie mobs have an ac of 95 or above (I use a 100 - -100 system, >btw) and 2) Noone should have a really easy time killing every mob in the game >:) > >PS - Please personally email me the version/patchlevel of the code you use as >then I might be able to give you something to help convert the tables. > >Fili > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST