> On Wed, 29 Apr 1998, Ryan Stucl wrote: > > >how do i make a room so only lvl 110 (IMPL) on my mud can get in>?? > > help wizlock Erm, I think he was referring to a particular room in the mud... The solution to this is almost as easy as typing 'help wizlock' however :) Take a look at the ROOM_GODROOM flag, and change the level it applies to. Also, I believe I have found what I consider to be a stock bug. The force command will not allow you to force mobiles above your level. Maybe some people prefer this, but to me it's just a nuisance. The fix is quite simple: [ACMD(do_force), act.wizard.c, line 1517] if (!(vict = get_char_vis(ch, arg))) send_to_char(NOPERSON, ch); - else if (GET_LEVEL(ch) <= GET_LEVEL(vict)) + else if (GET_LEVEL(ch) <= GET_LEVEL(vict) && !IS_NPC(vict)) send_to_char("No, no, no!\r\n", ch); else { Raf +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST