> lowercase). Use a standard string hash. Then if they use the same 6 > commands repeatedly, send a warning. Maybe have the hash records > clear (or better yet, shift down) every few pulses. Then warn the > player if a dup is detected (from a nontrivial command) and take > appropriate action (if they are skill-spamming to increase skills on > muds that support it, maybe even send it through mudlog). I've played on A GodWars mud that had this feature, dunno if it is stock GodWars, hmm I might just dig out that code and take a look-see. Chris Powell * I don't have bugs, I have * I don't crash, I http://patch.gator.net * randomly developed features * have random reboots +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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