What I meant was that a player shouldn't be able to carry that much cash around on them. They should have to either drop their copper coins, or take the combat penalty/typing lots of commands hit, and have a cart. As you can tell, I want to have denominations in my currency system. --Angus ______________________________ Forward Header __________________________________ Subject: Re: Carts (Working for cash?) Author: INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE Date: 5/1/98 2:14 PM Just how are your players going to work for cash??? Sounds interesting if perhaps too detailed... -Tony -----Original Message----- I am pondering adding carts to my mud. I want to make coins have weight, and other various economy things, and i wish to have the players work for their cash. <ya gotta clip ALL the .sigs> +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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