> In a message dated 98-05-02 16:04:21 EDT, George writes: > > > That wasn't the type as far as I can tell...I DID send in the debug stuff. I > ran it under MSVC++ 5.0's debugger. Here it is again. > > Loaded 'C:\MPRPG\CIRCLMUD\CIRCLE30\circle.exe', no matching symbolic > information found. ^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^ I'm not too proficient with coding under win95, but as far as I can judge from this error msg, did you maybe compile the MUD without debug info? At least with gcc under UX you need to explicitly use the -g switch to have a core file with usable debug info in the object file. Of course, trying to debug a program without debug info is next to useless... - Chris -- /----------------------------------------------------------------------------\ | Christian Loth | Meet me as the >Shadowdancer< in the | | chris@rom.mud.de | REALM OF MAGIC | | http://rom.mud.de/~chris | telnet rom.mud.de 4000 | | | http://rom.mud.de/ | | "The road goes ever on and on!" - Bilbo Baggins | \----------------------------------------------------------------------------/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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