Re: [CODE] [NEWBIE] do_look crashing MUD! :-( 98 04:18:31 pm"

From: Christian Loth (sg618lo@UNIDUI.UNI-DUISBURG.DE)
Date: 05/02/98


> In a message dated 98-05-02 16:04:21 EDT, George writes:
>
>
> That wasn't the type as far as I can tell...I DID send in the debug stuff. I
> ran it under MSVC++ 5.0's debugger. Here it is again.
>
> Loaded 'C:\MPRPG\CIRCLMUD\CIRCLE30\circle.exe', no matching symbolic
> information found.                              ^^^^^^^^^^^^^^^^^^^^
  ^^^^^^^^^^^^^^^^^^

I'm not too proficient with coding under win95, but as far as I can judge
from this error msg, did you maybe compile the MUD without debug info?
At least with gcc under UX you need to explicitly use the -g switch to
have a core file with usable debug info in the object file. Of course,
trying to debug a program without debug info is next to useless...

- Chris

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