>I'm trying to increase the maximum hitpoints available, at the moment if >they go too high they become negative, which isn't exactly what I want. I >assume that I need to change the variable type, but unfortunately I haven't >found where it is, so could someone point me in the right direction please? >(I have read the code and the docs that come with it but I haven't found >what I'm looking for yet) Do a search for sh_int max_hit; in structs.h and change it to a long int. It'll probably cause a pwipe, but who cares eh? Chuck "Jesus saves . . . . he passes to Moses. Moses shoots, HE SCORES!" +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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