If this has been addressed before, I apologize. It seems that the timer value in oedit doesnt save to disk for objects. I had put in the portal code from the snippett site and configured my olc so I could create permanent portals online. Im using olc 1.6a btw. The problem is permanent portals need a timer value of -1. This works perfectly when you create it but the timer value never actually saves to disk. Therefore, the next reboot, the timer value defaults to 0, making the portal last 1 tic. I put in an extra instance so it will save and read the timer value if there is one. My question is how do I make the code diferentiate between a normal object entry and one with the extra bit to save timer value? As it is now, I believe it will expect to see a 4th bit where the timer value would go. If there isnt one, what will happen? The portal object would look like this: #444 portal mestari~ a portal~ A glowing portal to Mestari is here.~ ~ 24 0 0 -1 <---------- The negative 1 is the extra bit to identify the timer value -1 834 0 0 500 0 0 E portal gate gateway mestari glowing~ Looking through the portal, you can see the Administration building in Mestari. ~ So how would the code read a normal object entry without the 4th bit for timer value? Hope this is somewhat clear. Thanks for any help. Travis +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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