Like what Chuck said, the mud i'm coding on has no stats with HP/MV as the only exceptions - oh and age and height and weight... the only time they know there stats is upon character creation. They have *points* which they need to choose their own stats, which are effected by race, class etc etc (min / max). and we don't have identify spells/scrolls .. and they closet equiv on tells bare minum stuff.... also like chuck said, they sorta like to know exact health becuase a few hp could mean death or life in combat.... blah blah blah .. Jussy +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST