---BEGIN INCLUDED FILE two instead of one. I might suggest just adding an integer array that defines if each race can use it or not (something like "int bad_race[NUM_RACES];"). It would be fairly simple, actually. ---END INCLUDED FILE But then you would be using NUM_RACES number of ints. If you simply add another int bitvector to place all your !RACE flags in, you only need one int (unless you have a rather large number of races). This is more complex, but more efficient. Or you could use a bit array, which would amount to about the same thing. - Nasri. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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