On Mon, May 11, 1998 1:34 AM, Lord Kyu <mailto:shapeshifter@TKA.COM> wrote: > Has anyone incorparated mass along with the weight of an item for the >usage of containers? For example, a canoe may weigh 50 pounds/units, and >your backpack maybe be able to hold 100 pounds/units of weight, but maybe >your backpack is only able to store a mass of of 50, and the canoe has a >mass of 200, thefore it won't fit into the backpack. I think this would add >a little realism to the game. The case I noticed where the stock system >lack is when a player has potions. Now to make potions weight 12 pounds >each is a little unrealistic (but then we are talking a fantasy based >game), but a lot of realms do make the potions weight this much so players >can not have 50 to 100 potions in a container. Would it not be easier to >have them a weight of 1 or 2 which is more realistic, but have them have a >mass of around 10? I think you mean mass and volume. On earth, weight and mass are essentially the same thing. Since we're all under the same gravitational force (which makes weight out of mass), then weight and mass are comparable. But mass and volume, on the other hand... that makes containers real important. An easy way to do this would be to have the weight/mass and volume of all objects stored in the object record, and then to have a maximum weight/mass and maximum volume for containers. Or, to save space, you could simple have a container hold as much volume as its own volume. The only problem with this system is collapsable objects. For example, a full bag is considerably larger than an empty one. You could, however, have a SOFT_CONTAINER flag that, when used with a container, makes it act as if its volume is not its maximum volume (the one stored with the object), but the total volume of all the objects it is holding. Of course, this should only pop up when using soft containers within containers, but it's something to look out for. Glad to be of any service possible. Judson Powers Morgaelin MUD powers@rjsonline.net telnet://mud.dwango.com:3000/ "Friends help you move... real friends help you move bodies." +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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