Re: stock 'silly' bug

From: Xavier Pietsch (Tym_Lord@BIGFOOT.COM)
Date: 05/12/98


Well, the Grgod to Implementor I know was fixed a long time
ago, I am talk planely about a Implementor switching into
another Implementors body, and removing him from game, while
the descriptor and original char is still in play...you'll see
the crash will come from either typing a return, point_update()
or something in between, definitly character related (duh)

trust me....you'll see it.....


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