> I was reading the code, and I found the spot where it saves the character > into the room if it is their house. I was just wondering how this could be > changed so that when a character quits, they would start there, regardless > if it is their house or not... > I re-read the code, and thought I would try something, and lone and behold it worked. If anyone finds a problem with this method let me know. It is short, it is simple, and it doesn't involve a lot of coding. In act.other.c, in the do_quit function, directly under if (free_rent) I added: save_char(ch, save_room); Thats all, and it seems to work. - Lord Kyu - +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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