At 10:09 AM 5/22/98 +0000, you wrote: >Here's the changed part.. Don't want any credits at all, just *HAIL* >DG_SCRIPT and it's author. (Changes sent to author as well) Since you sent the changes to me, I'm assuming you think I'm the author. Just to keep credit where credit is due, I extracted them from the Death's Gate mud source (which is downloadable from the DG web page) and C++, creating a C patch for them. Since doing that, I've fixed several bugs in the original implementation, fixed a few I introduced, integrated some additions that people here have contributed, and written the OasisOLC addition. To the best of my knowlege, the original DG Script package started as the existing MobProg package and was significantly re-vamped by Eric Green, to support objects and rooms and a better script language. Additions to the package have had their respective credits included in the ReadMe that comes with it. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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