in spell_parser.c
under the do_cast
if (t != NULL)
{
one_argument(strcpy(arg, t), t);
skip_spaces(&t);
i wanted to change this bit of code so that spells
can have two arguments, i put in this
if (t != NULL)
{
two_arguments(t, arg1, arg2);
t = arg1;
now later in the code, i wanted to keep using the regular routines
when nothing has been passed into
arg2, ive tried these checks
if (arg2 == NULL)
if (arg2 == '\0')
my question is, have i used two_arguments correctly? and if someone
types
c 'fireball' fido
i would assume arg1 would contain fido
what would arg2 be?
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