I saw a thread on here the other day, but I don't remember who, requesting on how to save on set file in Ascii Pfiles....... I did this a while back, and off the top of my head I believe in save_char there is a line of code... if (....!ch->desc) continue Or something...., any how, I took off the !ch->desc, But, 1 thing remains with this, is that if you want the host to save, your going to 1 have to make another variable for host on the character.... or some sort of temp variable.... so below where there is a strn_cpy or something for the host of the player...I believe you want to do an if (ch->desc) save info else replacement.....let it be GET_CHAR_HOST....what ever you deside it to be.... if anybody has a better way to do the host save please please send it on here, I don't like the way that is ..it seems to me like messy code...and I don't like messes.... - Tym +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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