Hmmm.... Sounds like a major pain for the following reasons: 1) The code has places which depend on there being MAX 100 rooms in a zone. This is very subtle and can screw things up just a bit. 2) are you really going to have that many zones with more than 200 rooms? If so, they really should be broken up anyway seeing that any zone that required it to be empty of all PCs before resetting would almost never reset. 3) Unless you wish to be restricted to 32 zones you have to go through the code and change ALL references to vnum and rnum from sh_int to long. No small task seeing how some compiliers won't report this in certain cases. --Angus ______________________________ Reply Separator _________________________________ Subject: [ZONE] expansion of zones!! Author: INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE Date: 5/30/98 2:12 AM Hiyas all.!!! I was thinking to expand my zones to have like 1000 rooms/mobs/objs instead of 100 has anyone done this already is it even worth it etc etc. any suggestions etc are greatly welcome!!! Acido +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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