Hello, i'm an implementor of a mud based on CircleMUD 2.2 (i apologize in advance 4 my english..) My players loose their equipment after the crashes, and i've been trying 4 months to determine what is causing the problem, but still i cant find it. TJust 5 minuts ago i discovered a thing: struct obj_flag_data has a filed named extra_flag which is declared as a 'long', but the same filed belonging to the struct obj_file_elem is declared as an 'int'.. Cuold it be the cause of my problems ? Objectes with extra flags above 1 << 16 work correctly, so i think that somehow objects get written in the rent-files correctly..am i wrong? Another question: is there something like autoeq.patch for Circle 2.2 ? thanx 4 reading this.. Ake +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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