On Thu, 4 Jun 1998, Travis M. Fuller wrote: > Does anyone have an idea of an easy way to determine the level of a long > lasting spell after the caster is gone? Thats vague so heres the Add a caster level variable to the struct affected_type, and within magic.c mag_affects, you'll want to add a line like af[i].caster_level = GET_LEVEL(ch); Make a macro maybe to reference this, and go ahead and use it in your ASPELL() declaration in spells.c. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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