In a message dated 98-06-05 03:21:23 EDT, ajrye@ONE.NET writes: << ACMD (do_stun) if (GET_CLASS(ch) == (CLASS_THIEF(ch); if (GET_SKILL(ch) == (SKILL_STUN(ch); GET_CLASS(ch) && GET_SKILL(ch); ok i am still not done my own code yet (honestly) but i am trying to learn. But the thing i am trying for here is making it so when the thief stuns a player or mob it get the POS_STUNNED and have it get a default duration. I know the above may be incomplete and wrong, but its the idea that counts right? well if there is any flames please send them to me personaly and not the list. Oh if anyone has any ideas how to maybe do this could you please post it? thanks >> Sorry for the spam, and I'm probably wrong, but looks like you have a few bugs as it is in this code. ACMD (do_stun) if (GET_CLASS(ch) == (CLASS_THIEF(ch); if (GET_SKILL(ch) == (SKILL_STUN(ch); should be: ACMD (do_stun) { if (GET_CLASS(ch) == CLASS_THIEF(ch)) { if (GET_SKILL(ch) == SKILL_STUN(ch)) { unfortunately, I don't know enough about C to figure out what you're trying to do in the last line. But that should probably be an if statement. For example, if ((GET_CLASS(ch) == CLASS_WARRIOR) && (GET_SKILL(ch) == bla)) { do whatever +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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